Story shapes
Kurt Vonnegut
shape of story with up and downs that give an overall "sense" of the story, but ambiguity and multiplicity of interpretations can make it difficult to recognize them (hamlet, vita nostra)
GIVE every character a goal even for a aglass of water
Mata Haggis: plot structure
Motivations
PARTANT DE LA MÊME BASE QUE DIALOGUES ET NPCs -> chaque personnage a une motivation interne et externe, va vers la motivation externe mais résout son arc en comprenant sa motivation interne
- Internal motivation pertains to something the character doesn't know they need
- External motivation applies to something they wish to change around them
- External motivation applies to something they wish to change around them
Those motivations cause change!
Plot structure
Scene building
Motivation interne induit motivation externe des perso et conflit -> on construit les scènes selon leurs besoins (apprendre ou faire) -> quel conflit ? -> quel outcome
Goal of the scene: drama, traversal, combat, atmosphere…
Per scene:
- OBJECTIVE: what lead wants to achieve
- CONFLICT: what prevents it from happening
- OUTCOME: what happens then (yes but, yes and, no and)